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VR app doesn't show on Vive with SteamVR(linux).

Discussion in 'VR' started by chb0b, Sep 3, 2018.

  1. chb0b

    chb0b

    Joined:
    Aug 28, 2018
    Posts:
    3
    I mean it shows on desktop preview, but not on my HMD.
    Here's my Player.log file, which seems to have some errors with shaders.

    Desktop is 3840 x 1080 @ 144 Hz
    [Vulkan init] extensions: count=14
    [Vulkan init] extensions: name=VK_EXT_acquire_xlib_display, enabled=0
    [Vulkan init] extensions: name=VK_EXT_debug_report, enabled=1
    [Vulkan init] extensions: name=VK_EXT_direct_mode_display, enabled=0
    [Vulkan init] extensions: name=VK_EXT_display_surface_counter, enabled=0
    [Vulkan init] extensions: name=VK_KHR_display, enabled=1
    [Vulkan init] extensions: name=VK_KHR_get_physical_device_properties2, enabled=0
    [Vulkan init] extensions: name=VK_KHR_get_surface_capabilities2, enabled=0
    [Vulkan init] extensions: name=VK_KHR_surface, enabled=1
    [Vulkan init] extensions: name=VK_KHR_xcb_surface, enabled=0
    [Vulkan init] extensions: name=VK_KHR_xlib_surface, enabled=1
    [Vulkan init] extensions: name=VK_KHX_device_group_creation, enabled=0
    [Vulkan init] extensions: name=VK_KHR_external_fence_capabilities, enabled=0
    [Vulkan init] extensions: name=VK_KHR_external_memory_capabilities, enabled=0
    [Vulkan init] extensions: name=VK_KHR_external_semaphore_capabilities, enabled=0
    Vulkan detection: 2
    Initialize engine version: 2018.2.5f1 (88f43da96871)
    GfxDevice: creating device client; threaded=1
    [Vulkan init] extensions: count=14
    [Vulkan init] extensions: name=VK_EXT_acquire_xlib_display, enabled=0
    [Vulkan init] extensions: name=VK_EXT_debug_report, enabled=1
    [Vulkan init] extensions: name=VK_EXT_direct_mode_display, enabled=0
    [Vulkan init] extensions: name=VK_EXT_display_surface_counter, enabled=0
    [Vulkan init] extensions: name=VK_KHR_display, enabled=1
    [Vulkan init] extensions: name=VK_KHR_get_physical_device_properties2, enabled=1
    [Vulkan init] extensions: name=VK_KHR_get_surface_capabilities2, enabled=0
    [Vulkan init] extensions: name=VK_KHR_surface, enabled=1
    [Vulkan init] extensions: name=VK_KHR_xcb_surface, enabled=0
    [Vulkan init] extensions: name=VK_KHR_xlib_surface, enabled=1
    [Vulkan init] extensions: name=VK_KHX_device_group_creation, enabled=0
    [Vulkan init] extensions: name=VK_KHR_external_fence_capabilities, enabled=0
    [Vulkan init] extensions: name=VK_KHR_external_memory_capabilities, enabled=1
    [Vulkan init] extensions: name=VK_KHR_external_semaphore_capabilities, enabled=1
    [Vulkan init] extensions: count=45
    [Vulkan init] extensions: name=VK_KHR_swapchain, enabled=1
    [Vulkan init] extensions: name=VK_KHR_16bit_storage, enabled=0
    [Vulkan init] extensions: name=VK_KHR_bind_memory2, enabled=0
    [Vulkan init] extensions: name=VK_KHR_dedicated_allocation, enabled=1
    [Vulkan init] extensions: name=VK_KHR_descriptor_update_template, enabled=0
    [Vulkan init] extensions: name=VK_KHR_get_memory_requirements2, enabled=1
    [Vulkan init] extensions: name=VK_KHR_image_format_list, enabled=0
    [Vulkan init] extensions: name=VK_KHR_maintenance1, enabled=1
    [Vulkan init] extensions: name=VK_KHR_maintenance2, enabled=0
    [Vulkan init] extensions: name=VK_KHR_push_descriptor, enabled=0
    [Vulkan init] extensions: name=VK_KHR_relaxed_block_layout, enabled=0
    [Vulkan init] extensions: name=VK_KHR_sampler_mirror_clamp_to_edge, enabled=1
    [Vulkan init] extensions: name=VK_KHR_sampler_ycbcr_conversion, enabled=0
    [Vulkan init] extensions: name=VK_KHR_shader_draw_parameters, enabled=0
    [Vulkan init] extensions: name=VK_KHR_storage_buffer_storage_class, enabled=0
    [Vulkan init] extensions: name=VK_KHR_external_memory, enabled=1
    [Vulkan init] extensions: name=VK_KHR_external_memory_fd, enabled=1
    [Vulkan init] extensions: name=VK_KHR_external_semaphore, enabled=1
    [Vulkan init] extensions: name=VK_KHR_external_semaphore_fd, enabled=1
    [Vulkan init] extensions: name=VK_KHR_external_fence, enabled=0
    [Vulkan init] extensions: name=VK_KHR_external_fence_fd, enabled=0
    [Vulkan init] extensions: name=VK_KHR_variable_pointers, enabled=0
    [Vulkan init] extensions: name=VK_KHX_device_group, enabled=0
    [Vulkan init] extensions: name=VK_KHX_multiview, enabled=0
    [Vulkan init] extensions: name=VK_EXT_blend_operation_advanced, enabled=0
    [Vulkan init] extensions: name=VK_EXT_depth_range_unrestricted, enabled=0
    [Vulkan init] extensions: name=VK_EXT_discard_rectangles, enabled=0
    [Vulkan init] extensions: name=VK_EXT_display_control, enabled=0
    [Vulkan init] extensions: name=VK_EXT_post_depth_coverage, enabled=0
    [Vulkan init] extensions: name=VK_EXT_sample_locations, enabled=0
    [Vulkan init] extensions: name=VK_EXT_sampler_filter_minmax, enabled=0
    [Vulkan init] extensions: name=VK_EXT_shader_subgroup_ballot, enabled=0
    [Vulkan init] extensions: name=VK_EXT_shader_subgroup_vote, enabled=0
    [Vulkan init] extensions: name=VK_EXT_shader_viewport_index_layer, enabled=0
    [Vulkan init] extensions: name=VK_NV_dedicated_allocation, enabled=0
    [Vulkan init] extensions: name=VK_NV_fill_rectangle, enabled=0
    [Vulkan init] extensions: name=VK_NV_fragment_coverage_to_color, enabled=0
    [Vulkan init] extensions: name=VK_NV_framebuffer_mixed_samples, enabled=0
    [Vulkan init] extensions: name=VK_NV_glsl_shader, enabled=0
    [Vulkan init] extensions: name=VK_NV_sample_mask_override_coverage, enabled=0
    [Vulkan init] extensions: name=VK_NV_viewport_array2, enabled=0
    [Vulkan init] extensions: name=VK_NV_viewport_swizzle, enabled=0
    [Vulkan init] extensions: name=VK_NV_geometry_shader_passthrough, enabled=0
    [Vulkan init] extensions: name=VK_NVX_device_generated_commands, enabled=0
    [Vulkan init] extensions: name=VK_NVX_multiview_per_view_attributes, enabled=0
    Vulkan API version 1.0.65
    Vulkan vendor=[NVIDIA] id=[10de]
    Vulkan renderer=[GeForce GTX TITAN X] id=[17c2]
    Vulkan device type 2
    Vulkan driverversion=[0x6195c000] uint=[1637203968]
    Vulkan PSO: cache data not found [path=/home/chb0b/.cache/unity3d/DefaultCompany/vrtest3/vulkan_pso_cache.bin]
    Begin MonoManager ReloadAssembly
    - Completed reload, in 0.056 seconds
    requesting resize 1146 x 648
    resizing window to 1146 x 648
    Desktop is 3840 x 1080 @ 144 Hz
    InitializeOrResetSwapChain 1146x648 samples=1
    OpenVR initialized!
    (Filename: ./Runtime/VR/OpenVR/OpenVR.cpp Line: 704)
    If your machine has multiple graphics adapters, Unity may have created a WindowContext on the wrong adapter. If you experience a black screen when playing, please restart the Editor.
    (Filename: ./Runtime/VR/VRDevice.cpp Line: 286)
    Created eye textures with a "separate" layout. The "multi-pass" stereo mode will be used.
    (Filename: ./Runtime/VR/VRDevice.cpp Line: 2182)
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Pass '' has no vertex shader
    ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Setting to default shader.
    WARNING: Shader Unsupported: 'LightweightPipeline/Standard (Physically Based)' - Pass 'Meta' has no vertex shader
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Pass '' has no vertex shader
    ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Setting to default shader.
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Pass '' has no vertex shader
    ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Setting to default shader.
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Overlays' - Pass '' has no vertex shader
    ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Overlays' - Setting to default shader.
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Pass '' has no vertex shader
    ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Setting to default shader.
    Scriptable Render Pipeline stereo support requires single-pass stereo.
    UnityEngine.Experimental.Rendering.ScriptableRenderContext:Submit_Internal()
    UnityEngine.Experimental.Rendering.ScriptableRenderContext:Submit()
    UnityEngine.Experimental.Rendering.LightweightPipeline.LightweightPipeline:Render(ScriptableRenderContext, Camera[]) (at /home/chb0b/.config/unity3d/cache/packages/packages.unity.com/com.unity.render-pipelines.lightweight@2.0.6-preview/LWRP/LightweightPipeline.cs:132)
    UnityEngine.Experimental.Rendering.RenderPipelineManager:DoRenderLoop_Internal(IRenderPipelineAsset, Camera[], IntPtr)
    [ line 0]
    (Filename: /home/chb0b/.config/unity3d/cache/packages/packages.unity.com/com.unity.render-pipelines.lightweight@2.0.6-preview/LWRP/LightweightPipeline.cs Line: 132)
    requesting resize 1146 x 648
    resizing window to 1146 x 648
    Desktop is 3840 x 1080 @ 144 Hz
    InitializeOrResetSwapChain 1146x648 samples=1
    UnloadTime: 0.847000 ms
    Scriptable Render Pipeline stereo support requires single-pass stereo.
    UnityEngine.Experimental.Rendering.ScriptableRenderContext:Submit_Internal()
    UnityEngine.Experimental.Rendering.ScriptableRenderContext:Submit()
    UnityEngine.Experimental.Rendering.LightweightPipeline.LightweightPipeline:Render(ScriptableRenderContext, Camera[]) (at /home/chb0b/.config/unity3d/cache/packages/packages.unity.com/com.unity.render-pipelines.lightweight@2.0.6-preview/LWRP/LightweightPipeline.cs:132)
    UnityEngine.Experimental.Rendering.RenderPipelineManager:DoRenderLoop_Internal(IRenderPipelineAsset, Camera[], IntPtr)
    [ line 0]
    (Filename: /home/chb0b/.config/unity3d/cache/packages/packages.unity.com/com.unity.render-pipelines.lightweight@2.0.6-preview/LWRP/LightweightPipeline.cs Line: 132)
    Setting up 16 worker threads for Enlighten.
    Thread -> id: 7f3e1d5e0700 -> priority: 1
    Thread -> id: 7f3e1cddf700 -> priority: 1
    Thread -> id: 7f3e0ffff700 -> priority: 1
    Thread -> id: 7f3e0f7fe700 -> priority: 1
    Thread -> id: 7f3e0effd700 -> priority: 1
    Thread -> id: 7f3e0e7fc700 -> priority: 1
    Thread -> id: 7f3e0dffb700 -> priority: 1
    Thread -> id: 7f3e0d7fa700 -> priority: 1
    Thread -> id: 7f3e0cff9700 -> priority: 1
    Thread -> id: 7f3deffff700 -> priority: 1
    Thread -> id: 7f3def7fe700 -> priority: 1
    Thread -> id: 7f3deeffd700 -> priority: 1
    Thread -> id: 7f3dee7fc700 -> priority: 1
    Thread -> id: 7f3dedffb700 -> priority: 1
    Thread -> id: 7f3ded7fa700 -> priority: 1
    Thread -> id: 7f3decff9700 -> priority: 1
    OpenVR Shutdown
    (Filename: ./Runtime/VR/OpenVR/OpenVR.cpp Line: 1419)
    Vulkan PSO: Inconsistent pipeline cache header size[0], newDataSize[143312]
    ##utp:{"type":"MemoryLeaks","allocatedMemory":13167797,"memoryLabels":[{"Default":1560},{"NewDelete":132567},{"Thread":936},{"Manager":112},{"GfxDevice":13027864},{"FMOD":640},{"Serialization":40},{"String":1630},{"DynamicArray":576},{"VR":1632},{"SceneManager":240}]}
     
    Last edited: Sep 3, 2018
  2. chb0b

    chb0b

    Joined:
    Aug 28, 2018
    Posts:
    3
    5.6.0xb8Linux works with steamVR, however 2018.2.5f1 and many recent ones doesn't work with steamVR.