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[VR] Additional cameras render to texture issue

Discussion in 'General Graphics' started by BOXOPHOBIC, Apr 21, 2020.

  1. BOXOPHOBIC

    BOXOPHOBIC

    Joined:
    Jul 17, 2015
    Posts:
    506
    Hi!

    I have an issue with using additional cameras that render to a render texture with Unity 2019.3.10 / HDRP 7.3.1 / VR Moch HMD (both Multi Pass and Single Pass). The MainCamera is working correctly, the first additional camera render texture is rendered in VR and upside down, the other cameras are rendered correctly:

    upload_2020-4-21_12-52-25.png

    Any ideas? Thanks!
     
  2. BOXOPHOBIC

    BOXOPHOBIC

    Joined:
    Jul 17, 2015
    Posts:
    506
    It seems that I posted in the wrong section.