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Resolved Volumetric light flicker in fog

Discussion in 'High Definition Render Pipeline' started by Camarent, Jul 20, 2020.

  1. Camarent

    Camarent

    Joined:
    Feb 19, 2014
    Posts:
    168
    Last edited: Jul 21, 2020
  2. Bordeaux_Fox

    Bordeaux_Fox

    Joined:
    Nov 14, 2018
    Posts:
    589
    Is the reprojection enabled? Looks ok for me because the technique for volumetric fog in Unity is rather limited.
     
  3. Camarent

    Camarent

    Joined:
    Feb 19, 2014
    Posts:
    168
    Uploaded it as video so you can better see what I meant.
    https://drive.google.com/file/d/1lpMEfO0cD653fZ9ptCjctLOfz0LGBJeQ/view?usp=sharing

    I tried to enable/disable reprojection but results is about the same.

    P.S. I also tried to disable bloom it became less bright but still very noticable.
     
  4. Camarent

    Camarent

    Joined:
    Feb 19, 2014
    Posts:
    168
    So here is something that I did not see at first.
    upload_2020-7-21_17-49-11.png
    I changed Anisotropy to zero and it fixed that flickering.