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Volumetric fog quality override

Discussion in 'Graphics Experimental Previews' started by SparrowGS, Jul 9, 2019.

  1. SparrowGS

    SparrowGS

    Joined:
    Apr 6, 2017
    Posts:
    2,536
    I'm currently converting a settings menu to use the new HDRP and while I was able to figure out how to change the override settings, there is one that I can't find - the 'volumetric fog quality' override, where you setup the 'depth extents' (which from what I see is how far from the camera the lights effect is visible).

    I obviously included the 'UnityEngine.Experimental.Rendering.HDPipeline' as I can find all other stuff like AO, bloom, and all the rest, I can find the VF override, but not the quality one (BTW - why are the separated into two overrides to begin with?), I tried reaching it from within the main VF but I don't see it in there.

    All I can find about the API is here and I don't see anything about it there either.

    Unity 2019.1.7f, HDRP 5.7.2