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Bug Volumes/URP - TextureParameter does not interpolate

Discussion in 'Universal Render Pipeline' started by Prodigga, Feb 20, 2021.

  1. Prodigga

    Prodigga

    Joined:
    Apr 13, 2011
    Posts:
    1,123
    Is seems to be marked as Todo. This means lut textures can't interpolate, as well as any other properties on volume components that use texture Parameters.

    The system seems fairly flexible though, I wonder if any URP Dev can chime in here and give a brief high level outline of how they *would* implement it so I can give it a go myself.

    Code reference:
    https://github.com/Unity-Technologi....core/Runtime/Volume/VolumeParameter.cs#L1424