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Question Volume profile change values with visual scripting

Discussion in 'Visual Scripting' started by matmat_35, Aug 10, 2021.

  1. matmat_35

    matmat_35

    Joined:
    Apr 20, 2018
    Posts:
    9
    Hello

    With HDRP unity version, i created a GameObject with Volume component that has my Volume Profile.
    I would like to modify the bloom intensity with visual scripting is it possible?
    I've seen in the Volume Scripting API there is the "TryGet<> function" in order to get the reference to the volume but i didn't find any examples to use this with visual scripting.

    Thanks!
     
    JazZRocK likes this.