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Volume layer differences

Discussion in 'High Definition Render Pipeline' started by BOXOPHOBIC, Apr 13, 2020.

  1. BOXOPHOBIC

    BOXOPHOBIC

    Joined:
    Jul 17, 2015
    Posts:
    511
    Hello,

    I have an issue regarding Volumes + Camera Volume Layer Mask. HDRP 7.3.1 + Unity 2019.3.9.
    I'm not sure if I'm missing something.

    If I use the Default layer for PP volumes and I set the Camera volume layer to default, the result is the following:
    upload_2020-4-13_12-46-38.png

    If I set the volumes to another layer (Post Processing) and then use that layer in the camera volume layer mask, the result is different:
    upload_2020-4-13_12-48-27.png

    This is just a quick test to be sure that the volumes are rendered with the PostProcessing layer:
    upload_2020-4-13_12-50-16.png

    Thanks!