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Feature Request Volume Blend Distance

Discussion in 'High Definition Render Pipeline' started by aabogado, Jan 19, 2021.

  1. aabogado

    aabogado

    Joined:
    Jan 19, 2021
    Posts:
    2
    I am having an issue with Volume Blend Distance. I experience Volume effect leaks that do not respect the
    bounds of my mesh. Is there a possibility to allow negative Blend Distance values? Example below:

    Thank you very much :D
     
  2. pierred_unity

    pierred_unity

    Unity Technologies

    Joined:
    May 25, 2018
    Posts:
    428
    Hey, why not having a volume for your interior with 0 blend distance, and then handling the transitions between inside and outside with dedicated volumes that have a higher blend distance?

    Don't forget you can also use a mesh (concave limitation though) for the volume bounds.