Search Unity

  1. Good news ✨ We have more Unite Now videos available for you to watch on-demand! Come check them out and ask our experts any questions!
    Dismiss Notice
  2. Ever participated in one our Game Jams? Want pointers on your project? Our Evangelists will be available on Friday to give feedback. Come share your games with us!
    Dismiss Notice

Help Wanted Viveport Unity XR Management Plugin?

Discussion in 'VR' started by ROBYER1, Jun 29, 2020.

  1. ROBYER1

    ROBYER1

    Joined:
    Oct 9, 2015
    Posts:
    842
    What's the current process for using Unity XR Plug-In Management to deploy a build to Viveport? There is a plug-in for most platforms but not Viveport? Should I use the OpenVR SteamVR Unity XR Plugin as the build target for Viveport?

    I can't see any mention of this in the Viveport help guide, just mentions manually importing the Viveport SDK to a Unity project which likely means keeping a separate Unity project just for the Viveport version as that is using the Legacy Unity XR Plugin format and not XR Plug-In Management.
     
unityunity