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Vive Unity OpenVR SDK bad quality in play mode

Discussion in 'AR/VR (XR) Discussion' started by joellang, Jan 28, 2017.

  1. joellang

    joellang

    Joined:
    Jan 25, 2016
    Posts:
    5
    Dear developer community

    We are developing a Unity Game with Oculus and Vive support.
    Currently, we have a problem with the Vive Integration.
    We use the SteamVR Plugin version 1.2.0 and The Lab Renderer version 1.0 we also tried it without the Lab Renderer.

    For simplicity, I will post a few pictures.
    If you start the Game W/o any VR SDK it looks like this
    Puu.sh Without SDK Screenshot

    When we add then the Oculus SDK it looks like this
    Puu.sh Oculus SDK Screenshot

    And finally, if we add the OpenVR SDK for the Vive it looks like this
    Puu.sh OpenVR SDK Screenshot

    Has anyone an idea what might be the cause?
    Or has anyone the same problem fixed?
     
  2. dmi2014

    dmi2014

    Joined:
    Feb 12, 2014
    Posts:
    1
    Hi, I have the same problem the quality of oculus compared to vive is much better. I am also using the SteamVR Plugin. A fix for this problem would be great!
     
    joellang likes this.