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Vive standalone build crashes on startup.

Discussion in 'AR/VR (XR) Discussion' started by hottabych_spherelab, Aug 12, 2019.

  1. hottabych_spherelab

    hottabych_spherelab

    Joined:
    Jul 25, 2019
    Posts:
    1
    I build standalone exe under HTC Vive.
    In editor it works as intended.
    On Mono backend it crashes on startup with following message
    upload_2019-8-12_17-40-10.png

    Unity 2019.2.
    SteamVR 1.6.10
    SteamVR plugin 2.3.2 (sdk 1.4.18)
    HDRP 6.9.1 - enabled (also tried to remove HDRP package and built without it, still crashes)
    XR Settings -> Multi Pass (certain Shader Graph generated shaders do not work in a single pass mode)

    I've managed to build it with IL2CPP though, and it doesn't crash.
     
    Last edited: Aug 13, 2019
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