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Visual Studio workload for .dll

Discussion in 'Scripting' started by BlackMantis, May 19, 2018.

  1. BlackMantis

    BlackMantis

    Joined:
    Feb 7, 2010
    Posts:
    1,475
    What workloads do I need to have the c# library project template ? I first tried the bloated UWP, but didn't see the basic library that was being used in a tutorial I was following.
     
  2. Doug_B

    Doug_B

    Joined:
    Jun 4, 2017
    Posts:
    1,596
    Haven't tried it myself, but it looks to be as straightforward as selecting Universal Windows App Development Tools in Visual Studio Installer.
     
  3. BlackMantis

    BlackMantis

    Joined:
    Feb 7, 2010
    Posts:
    1,475
    TY for the reply, here is a link to the video. It's a little blurry at times, but it looks like the only reference needed is the Unity Engine library. The UWP library templates allow me to add the unity lib but has a locked ( Un- editable ) bulk reference to UWP libraries, so I guess I'm looking for a cleaner / leaner template. The vid template has Net Framework in its description, and one of the setup steps involves changing the target platform to net 3.5, so maybe that's the workload I need idk. These workloads Install in strange places and don't always uninstall fully, and that messes with my OCD lol.
     
  4. Doug_B

    Doug_B

    Joined:
    Jun 4, 2017
    Posts:
    1,596
    I've only watched about 20 seconds of that video so I can't give a detailed review of it. However, my suggestion would be to stick with the Microsoft tutorial video I linked to. I suspect there may be more chance of it being accurate and easy to follow. :)