Hi, I'm running Unity 2017.1.2f1. When I open a C# file in Visual Studio Community 2017 (15.5.0) and try to build the solution, I get a bunch of weird errors, for example: The "GetReferenceNearestTargetFrameworkTask" task was not found. Check the following: 1.) The name of the task in the project file is the same as the name of the task class. 2.) The task class is "public" and implements the Microsoft.Build.Framework.ITask interface. 3.) The task is correctly declared with <UsingTask> in the project file, or in the *.tasks files located in the "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\MSBuild\15.0\Bin" directory. Also, many components are reported by VS as not found, like: The referenced component 'UnityEngine' could not be found. Any help would be greatly appreciated.