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Visual Studio 2019

Discussion in 'Scripting' started by BrewNCode, Sep 28, 2019.

  1. BrewNCode

    BrewNCode

    Joined:
    Feb 17, 2017
    Posts:
    372
    So, I wanted to ask, how VS 2019 does work with the latest version of Unity (and maybe the earlier versions like 2017 or 5.6) Does it worth it or should I stick with 2017?
     
  2. maormenashe

    maormenashe

    Joined:
    Oct 7, 2018
    Posts:
    20
    Been using 2019 for few months now and it's flawless for me so far.
     
  3. sjameselvis

    sjameselvis

    Joined:
    Aug 28, 2019
    Posts:
    50
    So am I. Never had any problems.
     
  4. BrewNCode

    BrewNCode

    Joined:
    Feb 17, 2017
    Posts:
    372
    well, it is settled, then. gonna upgrade
     
  5. sjameselvis

    sjameselvis

    Joined:
    Aug 28, 2019
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    Ok, have fun programming =)
     
  6. BrewNCode

    BrewNCode

    Joined:
    Feb 17, 2017
    Posts:
    372
    A problem arose. I am unable to initialize the main functions of Unity (Start, Awake, Update, etc..) Is like VS 2019 won't recognize these functions. the other variables and functions are fine (Rigidbody, Collider, etc).

    Someone had this problem before and knows how to solve it?

    EDIT: I think I know what is happening. I was using a 2017 version of Unity and VS19 seems to work better (or being compatible) with 2018 and above.
     
    Last edited: Oct 10, 2019