As raised in this thread, I've encountered an issue with VFX Graph as I was trying to use it in ARFoundation. It seems that when not using Vulkan as renderer, the Visual Effects graph are not visible (Android at least). That's a huge drawback for ARFoundation since Vulkan is not (yet) supported with it. So no way to use Visual Graph with ARFoundation (with URP at least, I've haven't tested with HDRP). Tested on 2020.1.0b3.3385 + URP 8.0.1 + Visual Effect Graph 8.0.1 I've filled a bug report here for those interested in the issue. I tried to build with "Require ES3.1" : not working with "Require ES3.1+AEP" : not working with "Require ES3.2" : not working either. In my test project, I have just a camera with a couple of VFX Graph in front of it. No Post processing, no ArFoundation, no extra packages... I stress that the couple of VFX Graph are prefabs taken from the Visual Effect Graph package samples without any transformation. So, from what I can see: VFX Graph is not working with OpenGLES 3 whatever the conditions. Maybe I've missed something. If someone could test as I did to confirm the issue... Thanks.