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Visual Effects Graph in Built In Render Pipline

Discussion in 'Visual Effect Graph' started by protopop, Jun 5, 2021.

  1. protopop

    protopop

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  2. hippocoder

    hippocoder

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    Shadergraph and VFX are likely headed to built-in too.
     
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  3. protopop

    protopop

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    That would be cool. The asset suggests that VFX is available for built in now though. But ive never heard this before.

    Screen Shot 2021-06-05 at 11.37.41 AM.png
     
  4. hippocoder

    hippocoder

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    Probably just Unity's moving parts moving faster or slower than other parts. It'll end up somewhere sane eventually :)
     
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  5. protopop

    protopop

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    Yeah, I just installed it in Unity 2019.4 - im surprised because I had no idea Visual Effects Graph could be imported in a Built In Render pipeline project. ill test it out in a bit.

    Screen Shot 2021-06-06 at 9.10.48 AM.png
     
  6. hippocoder

    hippocoder

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    You'd probably need to build shaders manually for it if they haven't ported shadergraph to that version of Unity's Built-In pipeline though. I'm guessing 2021.2x+
     
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  7. Vita-

    Vita-

    Unity Technologies

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    Hi everyone,

    Just to clarify things out, VFX Graph is not officially supported and there are no plans to support it with Built-in pipeline. Hence, we greatly recommend using VFX Graph with rendering pipelines.

    Speaking of Shader Graph, yes, it is gonna be supported with built-in pipeline (2021.2). Here's the PR confirming that.

    Let me know, if I can answer any further questions.

    Cheers
     
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  8. protopop

    protopop

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    That's too bad - I was looking forward to trying it. But i understand, and thanks for letting me know :)
     
  9. lloydsummers

    lloydsummers

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    I can confirm, it works with Visual Effects Graph 7.3.1 and 10.4.0 with the Standard Pipeline.

    You'll need to open the VFX and press Compile on each one (there are about 9 of them).

    - Install the VFX version
    - Optional: Install Post Processing
    - Install the Ignis
    - Optional: Setup the post-processing layers
    - Compile the fire VFX
     
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  10. andybak

    andybak

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