We could use Visual Effect Graph, although I have the feeling it might be a bit overkill for this kind of project. Even though, nobody says Visual Effect Graph can't do cartoon particles! Have you seen the concept art linked on the roadmap? https://open.codecks.io/unity-open-project-1/decks/65
I have seen the concept art, and yeah it makes sense that it is overkill. So I would like to do the puffs of smoke for jumping using the built in particle system.