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Visual Effect Graph and Bezier Curves via Database?

Discussion in 'Visual Effect Graph' started by Dephora, Nov 18, 2020.

  1. Dephora

    Dephora

    Joined:
    Jul 16, 2020
    Posts:
    2
    New to Unity and hoping to transition a UWP app to it.The major requirement is the ability to render and interact with hundreds of thousands of cubic Bezier curves (stored in a SQLite db) in 2D. This is currently handled in the UWP app with DirectX, allowing the user to adjust colors based on characteristics of those Bezier curves and so on.

    Seeing as how Visual Effect Graph can handle millions of particles without issue, is this something it would be capable of? If not, can someone point me in the direction of the most performant alternative?