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Visual dependency graph would be great to have!

Discussion in 'Entity Component System' started by daschatten, Dec 14, 2018.

  1. daschatten

    daschatten

    Joined:
    Jul 16, 2015
    Posts:
    208
    Hi,

    currently i'm working on a small game to learn and test the various ecs features. The most important thing for me is to have an eye on the dependencies between systems and/or groups. Almost every feature i add introduces a new system, which may lead to a new group and of course new dependencies. Everytime i add a new system or group i first add it to a draw.io graph and the add it to the game. But sometimes they are not in sync due to implementing without brain turned on :)

    => It would be great to get an automatically created visual overview!

    Maybe this is already planned or in active development @Unity?

    Or maybe there are other possibilities to track the dependencies?

    Cheers,
    Florian
     
    foxnne, Piefayth, rigidbuddy and 2 others like this.