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visual defects - field of cells

Discussion in '2D' started by Kurtav, Sep 7, 2021.

  1. Kurtav

    Kurtav

    Joined:
    May 24, 2015
    Posts:
    93
    Hello, please tell me how to fix the problem of visual defects between the drawn cells -



     

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  2. Kurt-Dekker

    Kurt-Dekker

    Joined:
    Mar 16, 2013
    Posts:
    36,762
    Hello @Kurtav , this is KurtDE!

    Not sure how you're putting those up since you didn't say... check the filter mode on your art to make sure it's not "bleeding in" from nearby edges.

    Another thing to try is to "oversize" the tiles a little bit, like scale of 1.001f or so in all directions.
     
    Kurtav likes this.
  3. Kurtav

    Kurtav

    Joined:
    May 24, 2015
    Posts:
    93
    2d- tile palette - isometric
    Components - tilemap, tilemap renderer, grid
    I tried to change the scales in the tilemap component in different ways.To resize the layering of a cell to another cell that is next to it. It did not help

     

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  4. mgear

    mgear

    Joined:
    Aug 3, 2010
    Posts:
    8,992
  5. Lo-renzo

    Lo-renzo

    Joined:
    Apr 8, 2018
    Posts:
    1,319
    I draw a little extra on the edges so that one tile protrudes into another just a bit.