Version 2.0 is now LIVE! https://www.assetstore.unity3d.com/#/content/10463 $10 OFF, PROMOTIONAL PRICE A brand new version is now out! VA has been re-architected entirely to now support multiple actions, multiple events, on multiple objects, in any order. Visual Actions is a versatile visual coding utility to speed up your development and learning in Unity dramatically. It allows you to choose/explore/discover all available (or even your own) functions in Unity, and fire them at events that you choose, without writing any code. It even shows you the code on the fly if you want to learn how to do it yourself! Why should you have to write code just to "call" an action that already exists inside an object (rotate, or setvelocity for example?). Using the power of Reflection, Visual Actions allows you to simply select the object, choose which function you would like to call, even pass in the parameters, and then choose when you want it fired, all in edit mode, without touching code. Now you can make buttons, auto-opening doors, power-ups, or call initialisation routines, without having to litter your project with one-liner scripts. Visual Actions also complements other Visual Scripting tools superbly. As one reviewer puts it: "I often wished for some kind of visual scripting that didn't need all this setting up, that would just fit in with my game logic and my workflow that would save time doing actions that I need to script, but without figuring out a detailed FSM or full scene logic and without a learning curve to understand a pretty detailed visual scripting plugin. Then this comes along, absolutely brilliant, grabbed it straight off."