I'm attempting to set up a virtual cursor driven by a gamepad and am not getting button clicks. I have a simple repro for this using the GamepadMouseCursor Example project. 1. Set the cursor to "Software Cursor" 2. Change the canvas scaler from "Constant pixel size" to "Scale with Screen Size" It appears Button click events no longer are delivered sent. Clicks are sent to another position even though cursor position appears to render correctly. Has anyone seen or found a workaround for this behavior?