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VirtualCamera - Tracked Dolly's Path unable to change via script

Discussion in 'Cinemachine' started by Inpregnabler, Dec 1, 2018.

  1. Inpregnabler

    Inpregnabler

    Joined:
    Dec 20, 2016
    Posts:
    2
    Hey everybody!

    Like in the title - I need a way to change in runtime the Path (CinemachineSmoothPath) in Component: VirtualCamera (Script) -> Body -> Tracked Dolly - Path.




    And all the way via C# script.

    Is this somehow possible? I can't find any access to Path field, maybe is there some workaround.
    All help appreciated!
     
  2. Gregoryl

    Gregoryl

    Unity Technologies

    Joined:
    Dec 22, 2016
    Posts:
    2,389
    CinemachineVirtualCamera vcam = ...;
    var trackedDolly = vcam.GetCinemachineCmponent<CinemachineTrackedDolly>();
    trackedDolly.m_Path = bla;
     
    Inpregnabler likes this.
  3. Inpregnabler

    Inpregnabler

    Joined:
    Dec 20, 2016
    Posts:
    2
    Thanks a lot! Works as expected :)
    Regards!