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Question Virtual Texturing produces runtime errors in console

Discussion in 'High Definition Render Pipeline' started by DoomPriestK, Sep 23, 2022.

  1. DoomPriestK

    DoomPriestK

    Joined:
    Nov 23, 2019
    Posts:
    134
    I recently activated Virtual Texturing, and keep getting spammed by the errors below when I go into game view or at runtime.

    My Shader Graphs aren't showing any errors relating to Virtual Texturing, I have VT on in my pipeline settings, all textures are set to Virtual Texture Only.

    It's worth mentioning that currently I have no VT Cache Size Per Format settings, but I used to have 2 and still got the errors...perhaps i was using the incorrect format?

    Would appreciate any insight anyone has on this. Perhaps I'm not assigning enough memory? or using the incorrect formats?

    Thanks!
    upload_2022-9-23_18-5-33.png
    upload_2022-9-23_18-3-58.png

    upload_2022-9-23_18-2-10.png upload_2022-9-23_18-1-44.png
     
    Gasimo likes this.
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