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Virtual Text Variable

Discussion in 'Unity UI (uGUI) & TextMesh Pro' started by miledaoun90, May 20, 2019.

  1. miledaoun90

    miledaoun90

    Joined:
    Aug 28, 2017
    Posts:
    2
    I'm developing a RTL game and I'm using an extension of Your library which is RTLTextMeshPro and each time I run my project it says that "cannot override inherited member 'TMP_Text.text' because it is not marked virtual, abstract, or override"

    Is it possible to update the TMP_Text.cs file and mark the text variable as virtual so that I don't have to do that each time I run the project

    Much appreciated
     
  2. Stephan_B

    Stephan_B

    Unity Technologies

    Joined:
    Feb 26, 2017
    Posts:
    2,795
    Let me take a look at that... I don't see any issue with such request / change.