I have a button in-game that calls a cloud code script that runs makeVirtualPurchase. When I test this in cloud code with a brand new player ID, I show they are charged appropriately (1025 currency). But when I log into the game and use my existing player ID to press the button and make a purchase, they only get charged the amount it was set to previously (125 currency). I have the new prices published in the dashboard, and it works fine when I test it in the cloud code dashboard. Is there a delay in time before prices update? It's been about ~15 minutes now since I updated the price, my old player ID is still only being charged the old price.