Search Unity

  1. Megacity Metro Demo now available. Download now.
    Dismiss Notice
  2. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

Question Virtual Keyboard on Quest2 with Oculus SDK - How to change the manifest to make it work?

Discussion in 'VR' started by danielesuppo, Mar 21, 2023.

  1. danielesuppo

    danielesuppo

    Joined:
    Oct 20, 2015
    Posts:
    331
    Hello!
    I have a very annoying problem: I should use the system virtual keyboard in my Quest2 app.
    So, as documented here https://developer.oculus.com/documentation/unity/unity-keyboard-overlay/
    I've just enabled "Require System Keyboard", and I've created a simple InputField for testing.
    But, when I launch the app (on Quest2) and I click on the InputField I get this error: "Oculus overlay keyboard is disabled, add 'oculus.software.overlay_keyboard' feature request to your Android manifest".

    Well, how to add this feature request to the manifest, since when I build the app I just get an .apk?

    Any help would be much appreciated!
    Many thanks
     
  2. danielesuppo

    danielesuppo

    Joined:
    Oct 20, 2015
    Posts:
    331
    Solved! For some reasons "Require System Keyboard" was disabled