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Question Virtual Keyboard on Quest2 with Oculus SDK - How to change the manifest to make it work?

Discussion in 'VR' started by danielesuppo, Mar 21, 2023.

  1. danielesuppo

    danielesuppo

    Joined:
    Oct 20, 2015
    Posts:
    332
    Hello!
    I have a very annoying problem: I should use the system virtual keyboard in my Quest2 app.
    So, as documented here https://developer.oculus.com/documentation/unity/unity-keyboard-overlay/
    I've just enabled "Require System Keyboard", and I've created a simple InputField for testing.
    But, when I launch the app (on Quest2) and I click on the InputField I get this error: "Oculus overlay keyboard is disabled, add 'oculus.software.overlay_keyboard' feature request to your Android manifest".

    Well, how to add this feature request to the manifest, since when I build the app I just get an .apk?

    Any help would be much appreciated!
    Many thanks
     
  2. danielesuppo

    danielesuppo

    Joined:
    Oct 20, 2015
    Posts:
    332
    Solved! For some reasons "Require System Keyboard" was disabled