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Virtual cameras in prefab resetting on play

Discussion in 'Cinemachine' started by Lune, Feb 6, 2018.

  1. Lune

    Lune

    Joined:
    Oct 20, 2012
    Posts:
    62
    If you create a virtual camera as a prefab, make a few copies of the prefab and modify the virtual cameras when you hit play all the settings return to the prefab values.

    Ty!
     
  2. Lune

    Lune

    Joined:
    Oct 20, 2012
    Posts:
    62
    Update

    this only happens with Body > Transposer and modifying the follow offset manually with the transform position gizmo in the editor window, if you move the values in the inspector the settings are set dirty properly.
     
  3. Gregoryl

    Gregoryl

    Unity Technologies

    Joined:
    Dec 22, 2016
    Posts:
    7,241
    Thanks for churning that one up. It's a bug! Added to list.
     
    Lune likes this.