In my mobile shooter prototype I have some UI that use the new input system on button script. One of the UI is not working properly, I find it odd since another UI button is using the exact same script, with a different action, and it works. When the player uses the AimButton or LeftTrigger in a controller, the player enters aim mode; if I use the trigger on my controller it works BUT if I use the button with the on-button script it won't work. The following images shows that both button have the same scripts with different actions but the shooting one works and the aim one won't work. The following Gif shows the issue in detail. In the first second I'm using the trigger action on my controller and the aims works when I try to use the On-button script with the button for the aim it wont work, it seem like it turn on and off (true and false) fast. It seem that when the VC are about the blend the UI events are being Stop and this won't allows the button do his job.