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Virtual Camera - runtime support?

Discussion in 'Virtual Production' started by andybak, Aug 7, 2021.

  1. andybak

    andybak

    Joined:
    Jan 14, 2017
    Posts:
    569
    I got excited when I spotted this as I thought it would be a nice, easy route to add much desired functionality into Open Brush / Tilt Brush.

    However - there's no mention of runtime support so I'm guessing not?

    Is there any chance of hacking it in? Any plans for future runtime support?
     
  2. marc_tanenbaum

    marc_tanenbaum

    Unity Technologies

    Joined:
    Oct 22, 2014
    Posts:
    637
    Unfortunately, we don't yet have runtime support for the Virtual Camera. I'd be interested in knowing more about the use case you're describing. I'm familiar with Tilt Brush, so maybe explain how you see Virtual Camera interacting with that app?
     
  3. andybak

    andybak

    Joined:
    Jan 14, 2017
    Posts:
    569
    What I had in mind was a streaming spectator camera with AR positional tracking. There's a lot of activity around live performance painting and anything that makes it more immersive is of great interest.

    We've got more features on the wishlist than developers at the moment - so leverage existing functionality is obvious quite appealing!
     
    marc_tanenbaum likes this.