when i press ESC the noise keeps moving the camera around away from the real main camera. wobbling around in circles or shaking through the ground depending on the profile. until i click back in. what can be done to resolve this? HERE are the settings. its spinning around like CRAZY!!! unless i am actively controlling the player in play mode. i just updated cinemachine and no luck.
The spin might be caused by your setup. CinemachineVirtualCamera should be on a separate GameObject; not on the same GameObject as your Camera and CinemachineBrain. For example:
hey that worked! i knew it was something like that. cuz thats what i did before, i just thought, "WHY" though. thats cool. thank you. edit: i get it though. the whole point of cinemachine is having more than one camera and their interaction, so yeah they need to be separate objects. nice.
CinemachineVirtualCameras are not cameras; they are more like camera controllers. You can read about it in more detail in our doc here: https://docs.unity3d.com/Packages/c...api/Cinemachine.CinemachineVirtualCamera.html