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Virtual Camera Blending with Noise problem

Discussion in 'Cinemachine' started by jimmyjamesbond, May 13, 2020.

  1. jimmyjamesbond

    jimmyjamesbond

    Joined:
    Mar 17, 2015
    Posts:
    19
    If you have a strong noise on a virtual camera and then deactivate that camera the blend snaps to the zero point of the cameras transform and then blends to the other camera. Is there a nice way of blending two cameras with noise turned on?

    1. Create two virtual cameras and a brain
    2. Add noise to both cameras (Handheld_tele_strong) Amplitude Gain 3, Frequency Gain 0.1
    3. Toggle on/off on one of the cameras.
    4. SNAP!, then it blends :(

    Seems the snap happens when you disable a camera. Blending to an activated camera is ok.
     
  2. Gregoryl

    Gregoryl

    Unity Technologies

    Joined:
    Dec 22, 2016
    Posts:
    7,243
    Which version of CM?
     
  3. jimmyjamesbond

    jimmyjamesbond

    Joined:
    Mar 17, 2015
    Posts:
    19
  4. Gregoryl

    Gregoryl

    Unity Technologies

    Joined:
    Dec 22, 2016
    Posts:
    7,243
    Yes, this is a known issue in CM 2.5. It's fixed for CM 2.6. Thanks for reporting!
     
    jimmyjamesbond likes this.