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Virtual cables with player interaction?

Discussion in 'AR/VR (XR) Discussion' started by robocognito, Jan 14, 2017.

  1. robocognito

    robocognito

    Joined:
    Sep 25, 2010
    Posts:
    23
    So I'm working on a virtual radio and want the player to be able to pick up the microphone - any suggestions on getting the cable to behave naturally? I can rig it with bones, but am worried that too many bones will be hard (not perform well) to solve for IK, and too few will look segmented. I don't mind stretching as long as it's not infinite, but I'm at a loss on how best to accomplish this. I tried SimpleIk but suspect I need something more robust - it worked, but only barely (instead of smoothly flexing, it pops from one joint to another).

    Suggestions greatly appreciated!


    radio.png
     
  2. Selzier

    Selzier

    Joined:
    Sep 23, 2014
    Posts:
    644
  3. robocognito

    robocognito

    Joined:
    Sep 25, 2010
    Posts:
    23
    I'll check both of those out, thanks!

    ps - was watching one of your vids today, small world. keep up the good work!
     
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