Hi, I need help about this issue: If I try the AR/VR sample all run correctly on iOS 10 BUT in that sample the switch is in the About scene, then unless AR initialized. My app run in AR and when I focus a marker I shows a button to switch to the VR, this is the screenshot about the viewport rendering: The viewport is not in stereo mode, the gaze isn't centered and there isn't any settings for the cardboard. In the Digital Eyewear settings I use Video See-Through, Vuforia as Stereo Camera Config and Cardboard v1 (Google) as Viewer type but if I change to another viewer the result is the same. What I don't understand is why the sample app run correct and my app not, they are the same settings. Someone had experience with mix AR/VR or this issue? Many thanks!