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Viewer circles shrinking when looking down in VR viewer

Discussion in 'AR/VR (XR) Discussion' started by emidude, Jun 19, 2017.

  1. emidude

    emidude

    Joined:
    May 25, 2017
    Posts:
    1
    Hello, I am creating a 360 video app in unity for cardboard.

    I have the video playing on a sphere but when you look down the circle displaying the footage shrinks, so you only have a small field of vision in each eye.

    I have tried downloading the Google Cardboard SDK for unity to see if the prefabs gvrmain camera resolves this problem, however, this camera does not appear in the prefabs.

    I am very stuck. I would greatly appreciate any advice you could offer me.