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Question View assets in bundle by memory size?

Discussion in 'Addressables' started by Shawn-Halwes, Jun 18, 2021.

  1. Shawn-Halwes

    Shawn-Halwes

    Joined:
    Jul 17, 2013
    Posts:
    51
    I build asset bundles using the addressables system. I have a bundle based on a scene file that is larger than I expected and I want to inspect the bundle to see where are the memory is coming from. When I use the AssetBundle Browser inspect mode on the bundle built via addressables it does not appear to have a way to look at the dependent assets and sort by size.

    Is there anyway to actually do this?
     
  2. LilMako17

    LilMako17

    Joined:
    Apr 10, 2019
    Posts:
    43
    Shawn-Halwes likes this.
  3. Shawn-Halwes

    Shawn-Halwes

    Joined:
    Jul 17, 2013
    Posts:
    51
    Thanks @LilMako17 I'll look into it.

    So Unity devs is there anything actually supported by Unity that can I use for this?