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Video VideoPlayer Component appears incorrectly on imported geometery

Discussion in 'Audio & Video' started by stenfeio, Jun 14, 2017.

  1. stenfeio

    stenfeio

    Joined:
    Jan 18, 2015
    Posts:
    22
    I'm trying to have a video player on an imported geometry's surface. I add the VideoPlayercomponent to that GameObject after importing. Once I run the application, the video seems blurred and takes only a portion of the actually video that is playing.

    I'm using the Default-Shader and that doesn't solve anything. I have a feeling that this is a UV issue but i'm uncertain. I'd like to import the geometry and just attach the VideoPlayercomponent and have it run correctly. Any ideas?


    Additionally, I'm exporting the geometry from Autodesk Alias.

    For reference, this is what it's supposed to look like.