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Question +VIDEO: Slight movement causes limb to jump, but IK is in loose position

Discussion in 'Animation Rigging' started by Rensoburro_Taki, Apr 23, 2022.

  1. Rensoburro_Taki

    Rensoburro_Taki

    Joined:
    Sep 2, 2011
    Posts:
    274
    Why is that happening?

    the hinge is jumping when moving the foot-ik, but the IK of the foot is in a loose position, as you can see in the video.. I also tried to knee-hint to adjust correctly in all directions, but this has no affect.

    Normaly I use to correct such rotation problems by animating the roll axis to adjust correct rotation lengthwise.
    But in this case, exactly at that limb jump I can't animate a single rotation key, it's blocked. So I am not able to correct this particular jump in exactly this case shown in the video I uploaded. 99% of the hand corrected bone rotation helped, until now. And if you can see the Foot-Ik is in a loose position.

    What can I do to handle that for the future?

     
  2. Rensoburro_Taki

    Rensoburro_Taki

    Joined:
    Sep 2, 2011
    Posts:
    274
    really? not a single comment after a week? What am I doing wrong? O_O