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Video - 3D Model using Blender, Fuse and Substance Painter

Discussion in 'Asset Importing & Exporting' started by gmatsura, Nov 19, 2015.

  1. gmatsura

    gmatsura

    Joined:
    Sep 26, 2012
    Posts:
    15
    I was interested in how to integrate Fuse and Substance Painter into a Unity workflow. After playing around with the Fuse Content Creation pack for a while in Blender, it looked like these tools could be a viable way to make good-looking 3D models for Unity. After modeling clothing in Blender I was able to import them into Fuse and after some tweaking things were starting to look good.

    Using Fuse for designing Unity characters looks pretty promising and the auto-rigging seems like a nice time saver. Anyway, I uploaded this timelapse of me going through the process just in case anyone is interested in seeing what it looks like.

     
    BigDaz and theANMATOR2b like this.
  2. gmatsura

    gmatsura

    Joined:
    Sep 26, 2012
    Posts:
    15
    Now on Sketchfab!