Hi guys I do VFX for 2 years now, mostly fire, smoke, liquid and other particles based simulations. I always knew that I'm aiming to work in the gaming industry, and now I started learning some C# and unity. One big question I got is what should I start with first? I mean what is the closest thing in Unity to my profession? I really love the simulations and particles thing, the particles system in Unity work in a similar way? and there is a job in the gaming industry that include mostly dealing with particles systems. TIA, Peace.