Search Unity

Vfx Shader Graph Custom Attributes Per Particle

Discussion in 'General Graphics' started by Ionut-Popovici, Apr 12, 2019.

  1. Ionut-Popovici

    Ionut-Popovici

    Joined:
    Nov 22, 2016
    Posts:
    11
    Hello,

    Is there a way to add a (from the vfx ui) a custom attribute like there is in the holo table demo (Base Position).?
     
  2. XRA

    XRA

    Joined:
    Aug 26, 2010
    Posts:
    265
    wondering the same... *EDIT*

    Goto Preferences -> Visual Effects > enable Experimental Operators/Blocks

    now you will have set custom attribute and get custom attribute :)
     
  3. koirat

    koirat

    Joined:
    Jul 7, 2012
    Posts:
    2,074
    And how do you specify the name of the attribute ?
    My node got only output.
     
  4. koirat

    koirat

    Joined:
    Jul 7, 2012
    Posts:
    2,074
    OK I got it, just for people like me.
    VFX graph editor is not completely enclosed. When you select a node you still got settings in your inspector.
     
    Yuiiii, FurretTurret and Gamblerboy2 like this.
  5. youssefaf_ysa

    youssefaf_ysa

    Joined:
    Nov 9, 2021
    Posts:
    2
    Thanks, you saved my life !!