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Feature Request VFX particles following object the VFX is attached to (not wanted).

Discussion in 'Visual Effect Graph' started by Sandwich_2, Aug 6, 2023.

  1. Sandwich_2

    Sandwich_2

    Joined:
    Sep 8, 2022
    Posts:
    10
    I´m making a car game and wanted to add some stylized smoke for whenever the car is drifting. The VFX objects are attached to the wheels and played whenever the car drifts. But the particles seem to follow the gameobject which I don't want it to. It looks unnatural and snaps to the target rotation whenever I steer around and start drifting the other way (the smoke's direction is changing accordingly by the cars velocity direction).
    Is there an option to turn this on/off? (I can't get the same result with the particlesystem, it has to be VFX, so that's not an option).
     
  2. skyrod92

    skyrod92

    Joined:
    Sep 13, 2022
    Posts:
    4
    Click on "local" on the top right of your system to turn it on "world" (Make sure to have your position attribute on local that you can see with a "L")
     
    Marie_G and Qriva like this.