Search Unity

  1. Unity Asset Manager is now available in public beta. Try it out now and join the conversation here in the forums.
    Dismiss Notice
  2. Unity 6 Preview is now available. To find out what's new, have a look at our Unity 6 Preview blog post.
    Dismiss Notice
  3. Unity is excited to announce that we will be collaborating with TheXPlace for a summer game jam from June 13 - June 19. Learn more.
    Dismiss Notice

Question vfx particles are not generated normally after the triggering event

Discussion in 'Graphics Experimental Previews' started by Breamax, Mar 25, 2024.

  1. Breamax


    Jul 13, 2021
    I am new to vfx, and I want to realize the function of a particle spreading from the center and the scattered particles will have a trailing effect.
    However, I found that the particle strip could not be displayed as I imagined after triggering the event, and after a certain period of time, the particles would become less and less, and finally only one particle would be emitted every once in a while. I wonder why?
    upload_2024-3-25_17-43-51.png upload_2024-3-25_17-44-0.png