Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.

VFX looks different depending on side. Help Needed!

Discussion in 'Visual Effect Graph' started by MishDotCom, Oct 26, 2021.

  1. MishDotCom

    MishDotCom

    Joined:
    Jan 17, 2021
    Posts:
    34
    Hello! I am working on a adventure-horror game and I am working on a fire effect but it looks different depending on the side the camera is looking. I am a total beginner with the VFX Graph and I am stuck. I have attached 3 pictures: r.png is the right way the vfx is supposed to look; w.png the wrong way; and settings.png which show the settings of the graph. Any help is welcome!
     

    Attached Files:

  2. VladVNeykov

    VladVNeykov

    Unity Technologies

    Joined:
    Sep 16, 2016
    Posts:
    549
    Hi @simionescumihnea ,

    Try adding an Orient block to your output: it will make the particles rotate to face your camera.
     

    Attached Files:

    PutridEx and MishDotCom like this.
  3. MishDotCom

    MishDotCom

    Joined:
    Jan 17, 2021
    Posts:
    34
    Hi! I fixed It! Thank you!
     
    VladVNeykov likes this.