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Question VFX Instancing - output mesh

Discussion in 'Visual Effect Graph' started by xbix, Aug 2, 2020.

  1. xbix

    xbix

    Joined:
    Sep 29, 2016
    Posts:
    18
    Can we instance our custom meshes in VFX? I have seen that there is an "output mesh" node where we can load meshes with a mat shader. But how can we combine this node with the standard VFX particle system? Can't find any example out there.
    Thanks!!

    I mean this node:
    https://i.ibb.co/VqvVW0h/mesh.png

     
    Last edited: Aug 2, 2020
  2. Olmi

    Olmi

    Joined:
    Nov 29, 2012
    Posts:
    1,518
    Hi,
    What do you exactly mean with "custom" mesh? You can select any mesh you have in your project when using that Output Mesh block.