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VFX Graph/shader graph and single pass stereo instancing (one eye rendering bug)

Discussion in 'Visual Effect Graph' started by slalom_, Sep 30, 2020.

  1. slalom_

    slalom_

    Joined:
    Jan 29, 2016
    Posts:
    10
    Hello Unity community,

    I would like to use the VFX graph with HoloLens, however, it appears that the default VFX graph shader does not support stereo instancing. The result the effect is only rendered on the left eye.

    I am using 2019.4.4 and the built-in renderer

    Any suggestions?
     
    sgkz likes this.