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Question [VFX Graph] Reaction to Scene Objects

Discussion in 'Graphics Experimental Previews' started by Entchenklein, May 30, 2020.

  1. Entchenklein

    Entchenklein

    Joined:
    Feb 25, 2016
    Posts:
    12
    I am currently trying to get Multiple Bindings from Objects in the Scene to the VFX Graph

    I am currently using the Multiple Position Binder
    Unity VFX Graph Multiple Position Binder.PNG
    This one Will output me a Texture2D and a Integer that represents how many positions i am storing in the Texture2D
    Unity VFX Graph Position Array.PNG
    Getting the positions out of the Texture isnt a problem ether

    The problem comes when i want to use thous positions as for example points that apply velocity to nearby particles i cant realy iterate over thous points and have a effect over other particles

    Thanks in Advance
    Entchenklein