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VFX Graph particles world rotation

Discussion in 'Visual Effect Graph' started by coldcash14, Oct 25, 2020.

  1. coldcash14

    coldcash14

    Joined:
    Jun 7, 2019
    Posts:
    4
    Hi, the attached should explain everything

    What I basically want: A particle that spawns in the VFXGraph's GameObject position and rotation, and then stay there, as the GameObject moves away.

    Problem: Can be done for position, can't be done for angle (rotation)
    I have tried everything, I am unable to figure out why I can't achieve this.
    I basically concluded that I just cannot access the GameObject's angle in the VFX Graph

    If nothing works within the graph, plan B is setting the angle by a parameter with code.
    I hope you can help me or at least explain why this can't work.
    Thanks
     

    Attached Files:

    Spoonfishlee likes this.
  2. Spoonfishlee

    Spoonfishlee

    Joined:
    Mar 21, 2016
    Posts:
    50
    I'm struggling with this as well. I've been trying for about three days, but I can only get either rotation or position. Never both. Some real functionality for rotating an emitter would be fantastic.
     
  3. Spoonfishlee

    Spoonfishlee

    Joined:
    Mar 21, 2016
    Posts:
    50
    Okay, here's what I got that will do the trick for me. But I can't control the angle of the circle with the gameobject. I have to do it with an exposed Vector3. Imperfect, but fine for me.

    upload_2020-10-31_23-20-29.png
     

    Attached Files:

    coldcash14 likes this.
  4. coldcash14

    coldcash14

    Joined:
    Jun 7, 2019
    Posts:
    4
    Sorry I forgot about this thread. But I managed to solve this similarly to you, an exposed property for the rotation.
     
  5. almog1752

    almog1752

    Joined:
    Aug 8, 2020
    Posts:
    1
    hi what worked for me is to orient along velocity on the out put partical
     
    BigRookGames likes this.
  6. xfix

    xfix

    Joined:
    Jul 12, 2021
    Posts:
    3
    Use rotate!
     
  7. BRGames_

    BRGames_

    Joined:
    Jun 24, 2021
    Posts:
    20
    Any chance to have more info on it?