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VFX Graph. How to spawn patricle with a mask image

Discussion in 'Visual Effect Graph' started by AlbyDj90, Apr 26, 2021.

  1. AlbyDj90

    AlbyDj90

    Joined:
    Feb 7, 2015
    Posts:
    35
    Greetings everyone,
    i go straight top the point: i am new to the VFX graph but i need to use it to obtain a effect like the "Simple Swarm Patricle System" but with a difference... i want to spawn modify the patricle density with the shape of a mask (think of a perlin noise) that i generate within Unity.
    Maybe this is simple to archieve but my lack of experience with this tool make things harder.
    I try to study the Voxelized Map of the Unity Examples but still i cant figure out how to use the nodes to obtain what i want.
    I only need the particle to spawn OR modify the patricle density within a XY value based on a map.
    Thanks in advance!
     
  2. timeupvishwa

    timeupvishwa

    Joined:
    Nov 4, 2021
    Posts:
    1
    hey, did u find a way to do this? got the same issue...