Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.

VFX Graph. How to spawn patricle with a mask image

Discussion in 'Visual Effect Graph' started by AlbyDj90, Apr 26, 2021.

  1. AlbyDj90

    AlbyDj90

    Joined:
    Feb 7, 2015
    Posts:
    35
    Greetings everyone,
    i go straight top the point: i am new to the VFX graph but i need to use it to obtain a effect like the "Simple Swarm Patricle System" but with a difference... i want to spawn modify the patricle density with the shape of a mask (think of a perlin noise) that i generate within Unity.
    Maybe this is simple to archieve but my lack of experience with this tool make things harder.
    I try to study the Voxelized Map of the Unity Examples but still i cant figure out how to use the nodes to obtain what i want.
    I only need the particle to spawn OR modify the patricle density within a XY value based on a map.
    Thanks in advance!
     
  2. timeupvishwa

    timeupvishwa

    Joined:
    Nov 4, 2021
    Posts:
    1
    hey, did u find a way to do this? got the same issue...