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Bug vfx graph doc search doesn't work

Discussion in 'Documentation' started by laurentlavigne, Dec 14, 2020.

  1. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    6,105
  2. jamesb-unity

    jamesb-unity

    Unity Technologies

    Joined:
    Oct 8, 2020
    Posts:
    5
    Hi Laurent,

    Thanks for sharing this. I've had a look at the docs and I think that since the "Texture2D" operator is a named code operator, the phrase is treated as a single word with no spaces between "Texture" and "2D". This meant that when you searched with a space in between, it tried to return results with both the word "Texture" and "2D" included separately, which there were none of.

    If you search for "Texture2D" as a phrase with no spaces, the search should work correctly. This applies to other similar queries e.g. searching for "Texture Cube Array" returns nothing, while searching for "TextureCubeArray" returns the link for the "Sample TextureCubeArray". Apologies for any confusion that this caused.
     
  3. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    6,105
    That's ok, the guy who rolled out the search library probably kept the default options and that's easy to fix. What search library do you use? There is usually a setting for queries to turn SPACE into a wildcard.